#ifndef H_CREATEPUPPETBUTTON
#define H_CREATEPUPPETBUTTON

#include <button.h>

class CreatePuppetButton: public Button{

public:

    Actor* myPuppet();

    CreatePuppetButton();
    virtual ~CreatePuppetButton();

    virtual void setup();
    virtual void update(double deltaTime);

    virtual void mouseOver();
    virtual void mouseDrag();
    virtual void clickedLeft();
    virtual void clickedRight();
    virtual void focusClick();
    virtual void deselect();
    virtual void create();
};
#endif // CREATEPUPPETBUTTON
